![]() Play Games from Retro Classic gaming systems including Super Nintendo, Sega Genesis, Game Boy Advance, Atari, etc and from the greatest franchises including Mario, Pokemon, Sonic, Zelda, Final Fantasy, Mega Man, etc. Won’t astound everyone, it is worth your time and cash.Vizzed Retro Game Room offers 1000s of free professionally made games, all playable online on the website. Score: 8.5 - Great (8s are impressive efforts with a few noticeable problems holding them back. It still is, and for only $2.99, it’s a no-brainer. ![]() It’s not like Sega did a lot of work to put this out on the iPhone, but that doesn’t change the fact that Shining Force was a fantastic game. Coming back, you can scroll over the map to remind yourself of the situation and troop placement. It’s the perfect on-the-go RPG as you can get into a couple of battles in your free time, and then back out when you have to stop. I’ve been waiting for Sega to pull out some of the oldies like this, and I’m glad that Shining Force was one of their first choices. The iPhone’s touchscreen is ideal for RPGs. You may have some instances of moving in an unintended direction, but seeing as how you have to confirm every move and choice in this game, it’s not that much of a problem. There’s not a lot of required movement in this game, so the virtual control is fine for things like troop movement and menu navigation. Granted, it’s slightly less charming to think of the game in this way, but the emulation is perfectly fine. If you boil it down, this is really just some emulator running the original ROM. There’s no touch placement or anything like that - this stays true to the original. Nothing fancy here: Virtual d-pad and buttons do the trick. It still looks great either way, especially on the iPhone 4’s fancy screen.īeing an SRPG, the touchscreen control is fine. Know that the latter is pretty small, and with the game’s small sprites you may find that you’re straining your eyes a bit. You can play the game in either a full-screen (stretched mode) with translucent virtual d-pad and buttons, or switch it so that you see the game screen in a smaller box, with more of a true view. In fact, the look doesn’t really change at all, though you’ll get some benefit in the color and resolution departments seeing as your phone probably has a higher spec than our televisions did back in the day. The very nice character art always stood out in my mind, and the cinematic, widescreen-ish battle screens blew me away when I was a kid. I’ve always loved the look and design of Shining Force. That makes victory that much more rewarding, and this balance rings through for just about of all of the Shining series games. You’ll always have to work for it, putting your best strategy to use. But just like Tactics, it has that wonderful balance that makes you gradually stronger, but not strong enough to guarantee a win. If you’re young enough that you didn’t play Genesis SRPGs, know that this plays like Final Fantasy Tactics, though it is a bit less complex. This points to the game’s delicate (and perfected) balance, and that’s what I think makes the game so fun. You’ll always find that you barely make your way through, battle after battle. You’ll always play as a small, inexperienced party that is against amazing odds, moving one party member at a time on a map. Strategy role playing is the order of the day, with the classic turn-based model we saw in the early console days at work here. It’s kind of a tired story, but you won’t mind because the strategy gaming is that good. It turns out that things are going south in the land of Rune, and you and your young friends are the only ones left that can fend off the evil Runefast and protect your home. The old story goes like this: You’re a little wuss that has some sword skill, but you’re still in training. It’s still a good game, even on my phone. It has always been a good game, regardless of control. We have a little review here on the iPhone version of Shining Force that focuses on the iPhone-specific features of the game. Some old games don’t hold up as well, bet Sega’s classics have a way of shining (see what I did there?) in every port they do. And it’s every bit as good as I remember. I’m the dumbass, as I’ve been playing Sega’s port of the classic strategy role-playing game on my phone for awhile now. If you would have told me back in my Sega Genesis days that I’d be playing one of my favorite carts on a tiny phone touch screen, I would have called you a dumbass.
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